Resource Chains for Humans: How to Stop Building Yourself into a Grind
This article examines how to prevent resource chains in survival-crafting games from turning into an exhausting grind. Instead of building overly complex, automated systems or scattering crafting stations across the map, players should design human-sized loops. By keeping physical distances short, buffering tedious steps, capping production scope early, and designing backward from your next goal, you can maintain low attention costs and keep your gameplay progression smooth and enjoyable.